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3Dlabs Takes Siggraph by Storm With OpenGL Shading Language, Shader Tools and ‘Big Memory' Graphics

3Dlabs Demonstrates the RenderMonkey Development Tool; Teams with ISVs to Demonstrate the Performance of Wildcat VP990 Pro with 512 MB of Onboard Memory

MILPITAS, Calif. - July 24, 2003 - 3Dlabs® Inc., Ltd., a leading innovator in professional visual processing, today announced it will demonstrate the newly announced OpenGL® Shading Language running on a Wildcat® VP990 Pro graphics accelerator and integrated with the RenderMonkeyTM shader development tool suite at SIGGRAPH '03 (July 29-July 30) in San Diego, California. Also in 3Dlabs' booth (#2814) four leading software vendors will offer SIGGRAPH visitors the opportunity to hone their skills on 3D software design applications in a classroom setting. 3Dlabs is a wholly owned subsidiary of Creative Technology Ltd. (Nasdaq: CREAF).

3Dlabs is the first company to ship a preliminary implementation of the OpenGL Shading Language, which was ratified by the OpenGL Architecture Review Board as an official extension to OpenGL 1.5 and is expected to form the foundation of the upcoming OpenGL 2.0 standard. 3Dlabs will demo the RenderMonkey shader development tool suite with integrated support for OpenGL Shading Language shader development and powered by its Wildcat VP family of graphics accelerators. In collaboration with ATI Technologies, Inc., both companies plan to release RenderMonkey with OpenGL Shading Language support within three months.

"Pandromeda is proud to join 3Dlabs in its ongoing innovation. At SIGGRAPH Pandromeda will demonstrate the imaginative and new MojoWorld™ 2.0 in 3Dlabs' booth," said Ken ‘Doc Mojo' Musgrave, chief executive officer of Pandromeda. "Through our work with 3Dlabs, MojoWorld customers will soon realize the breakthrough and expressive power that the OpenGL Shading Language unleashes on fractal landscapes in real-time."

"The standardized, cross-platform and forward-looking OpenGL Shading Language is exactly what we need to bring the power of the LightWorks® rendering toolkit to graphics hardware and we're happy to support 3Dlabs while they drive the OpenGL initiative," said Slawomir Kilanowski, chief technology manager at LightWork Design. "The powerful LightWorks shading infrastructure integrated with OpenGL Shading Language will give users higher-quality images interactively."

In addition to its product demonstrations, 3Dlabs extends an open invitation to software developers, animators, and content creators to participate in 3D software training sessions in its SIGGRAPH exhibit. Based on the booth theme, ‘Works Well Together', 18 training systems will be equipped with 3Dlabs Wildcat VP990 Pro graphics accelerators and loaded with 3D software programs from Alias®, Discreet, Pandromeda, and SideEffects. There will also be a special demonstration from Luxology. A drawing for a free Wildcat VP990 Pro graphics accelerator packed with 512 MB of onboard memory will be held after every session.

"Experience Maya® 5 and its flawless execution when combined with the 3Dlabs Wildcat VP990 Pro graphics accelerator," said Rob Hoffmann, senior product marketing manager, Maya product development group at Alias. "This dynamic duo provides Maya artists and creators a powerful solution to get excited about!"

"We are pleased to be able to teach the award-winning Discreet combustion® 2.1 software running on 3Dlabs Wildcat VP990 Pro graphics accelerators at SIGGRAPH," said John Worthington, director of product management and marketing for the Discreet Desktop Video Group. "The difference 512 MB of onboard memory makes when creating animation and compositing projects with combustion will blow the artists away."

"3Dlabs has worked well with Luxology while we developed our first commercial product," said Brad Peebler, founder and president of Luxology. "We look forward to joining forces in 3Dlabs' booth to stir up excitement about soon-to-be industry standards."

"With the rapid growth in demand for Houdini® artists in the Hollywood film community, we're delighted to be partnering with 3Dlabs to bring Houdini 6.1 training directly to the show floor at SIGGRAPH," said Dr. Paul Salvini, chief technology officer at Side Effects Software. "The innovative architecture and large memory reserves of the Wildcat VP990 Pro graphics accelerator make it a great match to the power and flexibility of Houdini."

Registration for these sessions will be taken at the 3Dlabs SIGGRAPH booth (#2814) during the show on a first-come, first-served basis. For more information on the classroom sessions please visit https://www.3dlabs.com/events/siggraph2003/. For more information about the OpenGL Shading Language and the 3Dlabs Wildcat VP product family please go to www.3dlabs.com.